Welcome to the 501 Rigging Master class and thank you for your purchase. modo, well known for its modeling, shading and rendering prowess, has also created a suite of powerful rigging tools. This effort which began in modo 401 has been expanded and refined in 501 to offer a wide array of rigging enhancements.
This Master Course is designed to introduce beginning users to the rigging process in modo and help them with some rigging fundamentals along the way. More experienced riggers will also find this instruction useful in helping them translate their current knowledge and workflows into modo's way of thinking.
While the series is targeting rigging beginners, it is assumed that viewers have a basic knowledge of modo and can easily navigate their way through the modo UI. Users not familiar with modo are highly encouraged to read through the modo interface section in the documentation to build this foundation.
Our instructor, Richard Hurrey, is a modeling and character technical director at Pixar Animation Studios. A real veteran of the CG Industry he has previously worked for Rhythm and Hues, ESC Entertainment and Luma Pictures. He has also independently produced work for Pixel Magic, Konami USA, Massive Black and taught rigging at the Academy of Art College in San Francisco.
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Overview
Training Series |
Foundation
Complete Rigging |
Tutorials
Full Rigging |
Glossary
Common
Rigging |
Index
Full Outline |

